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Posts Tagged ‘wakeboard’

Wakeboarding Maneuvers and Terminology

posted by The Captain @ 1:01 PM
Monday, June 11, 2012

The following info was borrowed from Wikipedia under the GNU Free Documentation License.

Wakeboarding stunts

As with many freestyle sports such as snowboarding and surfing, there is almost a separate language of terms to describe various tricks in wakeboarding. The more height, the more “pop”. So therefore the rider’s edge is very important to the height of the jump. Heading towards the wake chest facing the boat is known as a heelside edge; approaching from the other direction with chest facing away from the boat is known as toeside edge. A typical beginner to intermediate rider will tend to have an easier time hitting the wake heelside because it tends to come more naturally to them, while more advanced riders can hit the wake both heelside as well as toeside.

Surface Tricks

Surface tricks are tricks that are performed when the rider is not airborne. Examples are:

 

  • Backside Butterslide- Rider turns the wakeboard backside 90 degrees and grinds the wake.
  • Backside Butterslide 180- Rider turns the board backside 90 degrees and grinds the wake. Rider then grabs the handle with opposite hand and does another 90 degree turn in the same direction.
  • Backside Start- Rider gets up in a backside position where the backside is facing the boat.
  • Body Slide- Rider lies back onto the water.
  • Butterslide- Rider turns the board frontside 90 degrees and grinds the wake.
  • Butterslide 180- Same as regular butterslide but with an additional 90 degree rotation in the same direction.
  • Perez- Rider carves outside of the wake and slides into a surface 360.
  • Potato Peeler- Body Slide with fin release.
  • Powerslide- Wakeboardis turned backside 90 degrees in the flats. Fins are broken loose. If done correctly, it creates a huge spray.
  • Surf Carve- Rider cuts back and forth in the wake in a surf-carving fashion.
  • Surface 180- A 180 degree turn on the surface of the water.
  • Surface 360- A 360 degree turn on the surface of the water.
  • Ollie- A bunny-hop out of the water.

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Spins

A spin is done by the rider rotating around, like snowboarding. The name of the spin refers to the number of degrees rotated:

  • 180
  • 360
  • 540
  • 720
  • 900
  • 1080
  • 1260

Spin Terminology

  • Backside- A spin where the rider rotates with the back of their body towards the boat first. Originally referred to as blindside or blind spins, although this terminology has fallen out of favor.
  • Baller- This is a term used for when a rider does the handle pass of their spin by passing the handle between their legs. Invented by Parks and Shane Bonifay.
  • Flatline Spin/Orbital- A spin where the rider goes over the rope instead of passing the handle.
  • Frontside- A spin where the rider rotates with the front of their body towards the boat first.
  • Off-Axis- When a rider does a spin but goes off the vertical axis so the board usually gets up to shoulder level or above. Invented by Marshall Harrington. Also called “Monkey” and “Corked” spins. Will Ellis was the first rider to land an Off-Axis 900.
  • Ole- When a rider rotates with the handle above his head, not passing the handle.
  • Osmosis- When the rider performs a spin by tossing the handle from one hand to the same hand again, bypassing the other hand. Invented by Shaun Murray.
  • Rewind- A spin where the rider does a shifty one way, then back the other, then spins back in the direction of their initial shifty.
  • Shifty- Board is shifted 90 degrees in one direction and then shifted back in the opposite direction. Gregg Necrason was the first rider to land a shifty 540.
  • To Blind- The rider does a backside 180 and lands with the rope in their backs or they can do a handle pass
  • Wrapped- When the rider has the rope wrapped around their back they are going to perform a wrapped trick. It allows a rider to spin without doing a handle pass. It also allows the rider to perform unique grabs that usually cannot be done when passing the handle.

For more tricks, click here.

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evo | Wake

Wakeboard General Information and History

posted by The Captain @ 12:51 PM
Monday, June 11, 2012

The following info was borrowed from Wikipedia under the GNU Free Documentation License.

Wakeboarding is a surface water sport which involves riding a wakeboard over the surface of a body of water behind a boat or Cable System . It was developed through a combination of water skiing, snowboarding and surfing techniques.

The rider is towed behind xi boat or a cable park; typically at speeds of 18-24 miles per hour (29-38 km/h), depending on water conditions, rider’s weight, board size and most importantly, the rider’s personal preference. Wakeboarding can also be performed on a variety of media including closed-course cables, winches, PWCs and ATVs.

Riding

Using edging techniques, the rider can move outside of the wake or cut rapidly in toward the wake. Jumps are performed by hitting the wake and launching into the air. This can also be done by hitting a kicker (a jump). There is also the slider (a rail bar) in which a rider approaches and rides along keeping his balance. Once a rider improves in the sport, he or she can progress to tricks high in the air. As the rope tightens the rider gains speed toward the wake. When the rider goes airborne, the tightened rope launches him and while in the air, at which point the rider may attempt to do tricks.

Personalize

Different styles of wakeboards have various shapes and sizes. With this in mind, it’s important to keep personal preference and weight in mind. The larger the board (width and length), the better it floats and edges. Larger boards also make it more difficult to perform advanced tricks.

In addition, riding styles are determined by a boards camber. Manufacturers refer to this as the boards “rocker.” The two main rockers are known as the Continuous and the Three-Stage. A Continuous rocker, self-spoken, has a continuous curve throughout the top sheet. These allow for a smoother, faster ride without surface resistance. The Three-Stage rocker is made up of a flat center and abrupt changes to the tail and nose. This design was manufactured to provide more “pop” when launching off of the boats wake, allowing for more hang-time (time spent in the air).

Most wakeboards are designed and manufactured with fins. Some are molded into the board; others are detachable usually made out of aluminum, carbon fiber, or plastic. Each design determines how aggressive the board will track (“catch”) the water. Although designs cannot be altered, fins of different sizes are sold separately to better personalize the ride. Advanced riders are sometimes known to remove the fins while beginners will use them to provide better stability.
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Development of the sport

Wakeboarding arose in the late 1980s after the advent of Skiboarding.

Incorrectly thought to be originally created by a surfer named Tony Finn in the mid 1980′s ‘Ski-boarding’ or ‘Skurfing’ then wakeboarding, was actually created in New Zealand by surfboard shaper Allan Byrne and friends such as Kevin Jarrett. Allan Byrne lent a ‘Skurf board’ to Jeff Darby and friends in Queensland Australia who started to make their own and who later came in contact with Tony Finn who was to later produce their brand ‘Skurfer’ under royalty.

Recently in Wakeboard Magazine in June of 2008 a photo surfaced and was published from pre 1979 of Ron Seidenglanz and Robb Seidenglanz surfing a wake being towed behind a boston whaler in Corona Del Mar California. As an adult Ron Seidenglanz spent from age 24 on to now, over 16 years making wake board films and pushing the envelope of documentation while developing a family business as Sidwayz Films. Developing the sport with as many people as possible thou documentation and community organization and love of film making. You decide which way to look at the history of wake boarding.

Many years prior to Tony Finn and the ‘Skurfer’, Australian surfboard shaper and inventor Bruce McKee launched in Australia 1982, the world’s first mass-produced plastic, roto-moulded construction ski-board (Skurfboard) named the ‘Mcski’, later ‘SSS’ skiboard and later ‘Wake-snake’. The board had adjustable rubber foot-straps, concave tunnel bottom and a keel fin. Two smaller side fins were later added for greater hold and more manoeuverability.

Bruce McKee and associate Mitchell Ross negotiated with USA’s Medalist Waterskis and the first American production was launched. The launch of the product, American version being named the ‘Surf-Ski’ was in 1984 at Chicagos ‘IMTEC’show. At the show McKee also met Tony Finn who would be the proposed Californian representative. Tony Finn, went on to do his own negotiations with Darby and company from Australia and the result as mentioned above were the US boards later launched under the ‘Skurfer’ brand name.

The term “wakeboard” was coined by Porter Daughtry (Brooks, GA), as well as the concept and design, along with his brother Murray and a Pro snowboarder they sponsored. Paul approached Herb O’Brien with the idea and the introduction of the “hyperlite” wakeboard, named by Eric “The Flyin Hawaiian” Perez, laid the groundwork for evolution of the wakeboard throughout the 1990s. Liquid Force was started by Finn and Redmond.

The World Skiboard Association was founded in 1989 and the First World Skiboard Championships was held on the Island of Kauai, Hawaii, on the Wailua River. The next year Eric Perez defended his title against Darin Shapiro. This is when the Hyperlite wakeboard was introduced and blew everyone away. The first US Nationals were held later that same year in Colorado Springs, CO on Prospect lake, hosted by Tommy Phillips. Competitions began popping up and around the United States throughout the early 1990s. Wakeboarding was added as a competitive sport in the X Games II. The World Skiboard Association “changed its focus” and was re-named the World Wakeboard Association.

View wakeboarding accessories here.

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evo | Wake

Wakeboard Tricks and Information

posted by The Captain @ 12:40 PM
Monday, June 11, 2012

Indy Bone

Description: Nosebone or Tailbone with toeside grab between feet

Category: Advanced

Point Value: 450

Melancholy

Description: Front hand rear heelside grab

Category: Advanced

Point Value: 450

Crail

Description: Rear hand front toeside grab, bone out back leg

Category: Advanced

Point Value: 500

Double Bind 180

Description: Blindside 2 wake 180 w/two hands behind back approach.

Category: Advanced

Point Value: 500

Double Blind Half Cab

Description: Blindside back-to-front w/two hands behind the back approach.

Category: Advanced

Point Value: 500

Indy Stiffy

Description: Stiffy with toeside grab

Category: Advanced

Point Value: 500

Rocket Air

Description: Tailbone with two handed forward grab on tip

Category: Advanced

Point Value: 500

Canadian Bacon

Description: Stiffy with heelside grab

Category: Advanced

Point Value: 525

Slob Heli

Description: Toeside grab and rotate 360 degrees (1 or 2 wakes)

Category: Advanced

Point Value: 650

Tumble Turn

Description: Rider goes onto the surface w/ back touching and rotates, then back to normal stance

Category: Advanced

Point Value: 700

FS/BS 540 wrap or hand pass (1 wake)

Description: Rider uses wake to get air and rotate a full 360 plus a half (180)

Category: Advanced

Point Value: 850

Backside Back Roll

Description: Heelside Back Roll

Category: Advanced

Point Value: 1050

FS/BS 540 wrap or hand pass (2 wakes)

Description: Same as 1-wake 540, but must clear both wakes

Category: Advanced

Point Value: 1050

Blender

Description: Backside Roll w/ wrap heli

Category: Advanced

Point Value: 1075

Backside Roll-to-Revert

Description: Heelside back roll-to-fakie landing

Category: Advanced

Point Value: 1100

Fontside Back Roll

Description: Toeside Back Roll

Category: Advanced

Point Value: 1100

Shifty 360

Description: Twister past 90 degrees, then reverse into 360 rotation in other direction

Category: Advanced

Point Value: 1100

Backside Front Roll

Description: Heelside Front Roll

Category: Advanced

Point Value: 1150

Frontside Front Roll

Description: Toeside Front Roll

Category: Advanced

Point Value: 1150

Frontside Roll-to-Revert

Description: Toeside back roll-to-fakie landing

Category: Advanced

Point Value: 1150

Backside Air Half Cab Roll

Description: Heelside backroll-fakie approach/front landing without using the wake for air

Category: Advanced

Point Value: 1200

Frontside Half Cab Roll

Description: Toeside backroll-fakie approach/ front landing

Category: Advanced

Point Value: 1200

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Tantrum

Description: Backflip, body first in the direction of the take off

Category: Advanced

Point Value: 1200

Backside Air Raley

Description: Starting heelside, rider goes into air and raises board above the body (pushing the board up – inverted)

Category: Advanced

Point Value: 1250

Backside Front Flip

Description: Starting heelside, rider uses wake to get air and flips forward, board over head

Category: Advanced

Point Value: 1250

Frontside Air Half Cab Roll

Description: Toeside backroll-fakie approach/ front landing without using the wake for air

Category: Advanced

Point Value: 1250

Frontside Front Flip

Description: Starting toeside, rider uses wake to get air and flips forward, board over head

Category: Advanced

Point Value: 1250

FS/BS 540 Hand pass (2 wakes)

Description: Same as 2-wake wrap 540, but handle must exchange hands behind back.

Category: Advanced

Point Value: 1250

Tantrum-to-fakie

Description: Tantrum with a fakie landing

Category: Advanced

Point Value: 1250

Tootsie Roll

Description: Front roll to Blindside 180

Category: Advanced

Point Value: 1250

Air Front Flip

Description: Front flip without using the wake for air

Category: Advanced

Point Value: 1275

Front Flip-to-Fakie

Description: Front flip with half twist-to-fakie landing

Category: Advanced

Point Value: 1300

Frontside Air Raley

Description: Starting toeside, rider goes into air and raises board above the body (pushing the board up – inverted)

Category: Advanced

Point Value: 1300

Blind Judge

Description: Backside Raley to Blindside 180

Category: Advanced

Point Value: 1350

Half Cab Front Flip

Description: Front flip with fakie approach/front landing

Category: Advanced

Point Value: 1350

Shifty 540

Description: Twister past 90 degrees, then reverse into 540 rotation in other direction

Category: Advanced

Point Value: 1350

Backside 720 (2 wakes)

Description: Heelside double 360 Heli’s crossing both wakes

Category: Advanced

Point Value: 1500

Frontside 720 (2 wakes)

Description: Toeside double 360 Heli’s crossing both wakes

Category: Advanced

Point Value: 1500

 

View wakeboarding accessories here.

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evo | Wake

Must-Follow Towing Safety Guidelines

posted by The Captain @ 11:29 AM
Monday, June 11, 2012

For many people, staying on the boat (or rather behind the boat) is the best way to spend their weekend. Skimming on water can be done using tubes, kneeboards, sleds, or skis. But before you set out for an adventure, here are some important safety tips to be followed:

Inspect the equipment

Check the equipment to see if there are any cuts, nicks, or frays on any part, including the towline.

Check the handle as well. Then continue to test the wakeboard, tube, or skis to see if there are any signs of wear and tear.

Secure the towline

Rope should be secured firmly to the stern (at the back) or at the central position of the boat. Don’t attach the ski rope to railing.

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Beware of propeller

Once you have secured the towline, take care that your tow board or tube is not near propeller of the boat in the beginning. Once it is clear, move the boat away from the skier so that the line is tight.

Point ahead

When you go water skiing, before you get underway, you must ensure that the steering wheel and the ski towline are pointed straight ahead. In case they’re not, the skier will not find it easy to stand up. If the boat is pointing ahead, then the skier can get up easily with a little acceleration.

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evo | Wake

Wakeboarding Tips for Sure Success

posted by The Captain @ 11:09 AM
Monday, June 11, 2012

Wakeboarding is a fun sport. If you like snowboarding, surfing, swimming, or skiing, you’ll simply love wakeboarding. If it’s wakeboarding for you this summer, we have some cool tips for beginners.

Long rope

Get a long rope. The longer the rope, the calmer water you’ll have to face. This is why longer ropes are suggested for beginners.

Weight balance

You need to understand how to balance your weight to change speed. With more control on speed, you can easily speed up and slow down according to water conditions. To slow down, lean your body weight on your back foot, and to speed up, place your body weight on the front foot. With weight balancing, not only can you manage speed, but you can also stay safe.

 

Determination

Many beginners fail at the first attempt and say goodbye to wakeboarding.In order to master this sport, you need to be persistent and keep practicing. . Determination will make you as good as a professional.

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Speedometer

Don’t rely on a speedometer while wakeboarding. Though the boat’s speedometer will show a number, but these devices easily malfunction and don’t generally give an accurate reading. If you want to get the right reading, you need to rely on yourself and decide if you should speed up or slow down. If you increase the speed keeping just the speedometer reading in mind, you might end up being injured.

 

The right foot

To be a master of wakeboarding, you need to know which foot is the lead foot. This will be the front foot and it will manage all your weight. One way to find this is to notice yourself wearing pants and see which foot you put in first.

 

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evo | Wake

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